Dark Souls II: Scholar of the First Sin (2014/PC/SteamRip/Fra|Eng) de R. G. GameWorks télécharger torrent

Posté Le: 19-10-2015, 02:18 | Téléchargé: 354

Genre: RPG, Rogue, Action, 3D, 3rd_Person
Développeur: From Software
Editeur: Namco Bandai Games
Type de publication: Licence [Steam-Rip]
Langue: Multilingue | English
Langue Anglaise
Comprimé: Coudre (ALI213)


Les développeurs de From Software vous donnent Dark Souls ™ II - la poursuite attendue depuis longtemps du succès acclamé de 2011 - le jeu Dark Souls. Ceci est un jeu de rôle unique de la vieille école, conquis les joueurs du monde entier. Ici vous trouverez le test le plus difficile et un incroyable sentiment de satisfaction.
Dark Souls II apporte la série traditionnelle de haut niveau de sophistication et un gameplay innovant à la fois solo et dans le jeu collectif.
Commencez votre voyage dans lequel vous êtes en attente rivaux imbattables, des pièges diaboliques et un danger insurmontable - toutes les choses que vous attendez de From Software.


√ OS:
√ Processeur: AMD® Phenom™ II X2 555 3.2 Ghz ou Intel® Pentium ® Core ™ 2 Duo E8500 3.17 Ghz
√ Mémoire: 2 Go
√ Le périphérique audio: compatible avec DirectX 9.0 c
√ Carte graphique: carte graphique avec 512 Mo de mémoire vidéo (NVIDIA GeForce 8800 GTS / AMD Radeon HD 3850)
√ Place sur le disque dur: 11,1 Go


Mort - est pas la fin: immergez-vous dans le jeu passionnante dans un grand monde sur un nouveau moteur radicalement nouvelles de superbes graphismes, des sons et des effets spéciaux.
Le labyrinthe de monstres et des boss: un voyage vertigineux dans des mondes remplis de monstres bizarres et patrons mortelles, qui ne pouvait arriver à l'imagination des développeurs "From Software"
Attaque Touch: un large éventail de menaces visant à l'activation de peurs humaines et les phobies: hallucinations auditives, des étourdissements, des vertiges, etc.
Loin et plus profond: les paramètres supplémentaires vous permettent de changer les armes et armures au style de votre jeu
Expansion des jeux multijoueurs: le système mis à jour améliore l'interaction des jeux multijoueurs en ligne et ouvre un nouveau niveau de jouer ensemble et de jouer les uns contre les autres.
Clever gameplay: Dark Souls ™ II - est un mouvement fluide avec la technologie "motion capture", un système de combat amélioré, a considérablement augmenté le nombre de caractères, d'accroître l'auto-optimisation, de nouvelles armes, armures et système équilibré de caractères.


Dans la version mise à jour ajoute de nouvelles scènes de l'événement, de nouveaux PNJ et ennemis, ainsi que les trois parties de DLC The Lost Crowns et amélioré le gameplay.

Détaillé ченджлог en anglais:
-Added new character, The Scholar of the First Sin.
-Additional item description text.
Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being a été battu.
Choosing to enter the Covenant of Champions will now cause enemies to infliger more damage to the player.
-Players will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by lim. their total souls collected.
-Increased effect of Rusted du Coin.
-Awestones now dropped more often.
-The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.
-White phantoms will remain in other players' worlds for long periods of time.
-White phantoms will no longer return to their world if time runs out during a boss battle.
-Players on their first play through can now match with players on their 2nd or further play through.
-Made it easier for players to match online in general.
-Made it so that invading players cannot use items which invite more enemies.
-NPC conversation text is now displayed more prominently than online notices.
-Players may now choose to cancel out the effect of the Human Effigie at bonfires.
-When a player cannot take part in online play due to the effect of the Human Effigie, made it so that the player can still write signs. (They still cannot summon during this period.)
-The Imitation spell now affects normal enemies.
-The Hush spell is now more effective on normal enemies.
-Load times shortened (PS3 uniquement).
-Calibrations no longer saved each time before the title screen.
-Fixed issue causing map name listed on save data and actual map name after loading to not match.
-Made it possible to skip the ending sequence the 2nd through time and beyond.
-Removed the blur effect used when looking through the binoculars.
-Rouge Water, etc.: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
-Made Old Iron King's Crown's effect function consistently throughout the game.
-Adjusted price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
-Fixed Issue par lequel the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
-Correction d'issue par lequel users could not use Bonfire ce des ascètes at Undead Crypt Entrance Bonfire.
-Adjusted timing for Licia of Lindeldt to become the player's enemy.
-Adjusted conditions for lighting Majula map from "Defeat Nashandra to Defeat Throne Defender and Throne Watcher."
-To prevent invasion after defeating area bosses, made the Human Effigie effect function in this situation automatically.
-Made it possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
-Made it possible to get the reward items after using Crushed Eye Orb defeating and Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
-In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
-In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
-At the Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
-Adjusted rewards in online play:

(Normal Online Play)
-Host vanquishes invading dark phantom or arbiter spirit: Human Effigie de
-Host vanquishes a dark phantom appelé through red sign: Human Effigie de
-Host vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Pétrifiées Dragon Bone.
-Vanquish host you invade at the covenant "Rat King" area: Added Smooth & Silky Stone in addition to Pharros' Lockstone

(Covenant "Blue Sentinelles")
-Vaincre dark phantom when a rassemblé as help by a Way of Blue host: Devotion to engagement up +1.

(Covenant "Rat King")
-Vanquish client est appelé to Rat King area: Added Smooth & Silky Stone in addition to Pharros' Lockstone.

(Engagement De Bell Keeper")
-Vanquish host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Pétrifiées Dragon Bone.

(Covenant "Pilgrims of the Dark")
-Host vanquishes abyss spirit in the Dark Chasm of Old: added Human Effigie to Bonfire Ascetic.

(Covenant "Brotherhood of Blood")
-When invading, vanquish Blue Sentinel a rassemblé as help: Devotion to engagement up +2.


1) Installer en exécutant setup.exe
2) le Contenu du dossier NoDVD copier dans le dossier Game
3) Lecture

Dark Souls II: Scholar of the First Sin (2014/PC/SteamRip/Fra|Eng) de R. G. GameWorks

Dark Souls II: Scholar of the First Sin (2014/PC/SteamRip/Fra|Eng) de R. G. GameWorks

Dark Souls II: Scholar of the First Sin (2014/PC/SteamRip/Fra|Eng) de R. G. GameWorks



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