Planetary Annihilation - Deluxe Edition (2014) PC | Menu od SpaceX pobierz torrent

Dodano: 2-10-2015, 02:17 | Pobrane: 344

h Gatunek: RTS, 3D, Arcade
Deweloper/Wydawca: Uber Entertainment
Język: EN/FR/DE/ES/IT/CN/BR + Wielojęzyczny
Język Angielski
Typ publikacji: RePack
Tablet: załączając (ALI213)

System operacyjny: Microsoft Windows Vista / 7/8 (64 bit)
Procesor: Intel® Core ™ i3 2,66 GHz
Pamięć RAM: 4096 MB
Karta dźwiękowa: Karta dźwiękowa zgodna z DirectX 9.0
Akcelerator grafiki 1024 MB, OpenGL 2.4
Wolne miejsce na dysku twardym: 3 Gb

Planetary Annihilation to wspaniały prezent dla tych, którzy pamiętają Total Annihilation i jego reinkarnację Supreme Commander. Tu już trzeba nie tylko uchwycić sąsiednie planety i układ słoneczny w ogóle, ale jeszcze i po prostu zniszczyć wszystko wokół ciebie. Czekają na was bitwy z udziałem tysięcy jednostek.Gry Planetary Annihilation Gra odbywa się na skalę, która wcześniej nie widziałem. Można nawet wysadzić wszystko i wszędzie w tym samym czasie - tak, takie rzeczy są teraz.Będziesz prowadzić walkę przy użyciu najbardziej zaawansowanych robotów i technologii. Jeśli jesteś gotowy na podbój wszechświata w tej dynamicznej grze dla pojedynczego gracza, możesz zacząć już teraz, bo masz dużo spraw.
changelog: Build 82834
Galactic War Updates:

- Tech Discovery Redesign
You will now be able to choose one tech from a group of three when you explore a system
You will no longer be given techs that you already have as one of the three choices.
You will now only be given techs that you can use
IE no bot buffs without the ability to build bots.
- Rebalanced chances to discover various techs
- Improved AI difficulty ramping
- Improved system difficulty ramping
- New and improved redesigned boss fights for all factions
- Galactic War now defaults to a system size of Medium instead of Epic
- You now have the option to toggle "Hardcore mode" on and off when starting a new war
Losing a match in Hardcore Mode will end the active Galactic War, as it did in previous Galactic War iterations
Losing a match outside of Hardcore Mode will allow you to load a save from before moving into the hostile system
- Galactic War now has two neutral stars that always spawn next to the starting point
- The two easier difficulty Galactic Wars now use a different set of possible system templates
The easier system templates don 't go" more than a planet and a moon. They also have more metal
- Exiting from the GW star map takes you back to the main menu
- The in-game menu for a normal GW now contains a surrender option instead of an abandon war button. Hardcore GW will still have the abandon war button.
- Normal AI Difficulty Tuning
- GW star system tuning
- Fix to the Galactic War intro video not playing
- When the player commander is destroyed, all remaining subcommanders will also be destroyed. This only affects GW.
- Removed the factory wait time on relentless AI difficulty

Gameplay changes:

- Units are now setup to allow their wreckage to be pathed through and shot through
- Fix for custom alert behavior (the first custom alert would work, but all the ones after that would fail)
- Added in persistent alerts for special weapons (halleys and lazer).
- Hide special alerts that are triggered while in chronocam
- Updated icons used for special weapons in special alerts
- Major rework for how recon works for blips
- Updates to projekty and layout of celestial/planets panel to closer align w/ new special weapon alert UI
- Resume Anywhere fixes
- Added music cue for the Target Planet scene
- Units zaznaczał as not collidable with projectiles as wreckage will no longer have the cursor attack come up on the client
- The control group and idle unit widgets are hidden when you are widzem. Chronocam will also ignore unit alerts while you are widzem.
- Fix for a case where a unit would stop and lose its nav move
- Mines can now, once again, be shot by projectiles
- Resume from here dialog will now pause the game
- Fix for (selection/control group/idle) type indicators
- Fix for some units failing to attack during an attack move

AI Improvements:

- AI now can now create unit threat data on demand
- Deep Space Radar will no longer be seen as an orbital threat by the AI
- Fix for units going in circles
- Fix for a rare (1 in ~1400) AI crash
- Fix for AI crash when a platoon tries to retreat when there are no active AI bases left
- AI should be more diligent about building anti nukes
- Adjusted AI planet landing spot selection
- AI perf improvement
- Reduced the spikiness of AI perf some more


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Jakość dźwięku: 100%
Jakość wideo jest w 100%
Zwiększenia
Digital Deluxe Commander Bundle

Planetary Annihilation - Deluxe Edition (2014) PC | RePack przez SpaceX

Planetary Annihilation - Deluxe Edition (2014) PC | RePack przez SpaceX

Planetary Annihilation - Deluxe Edition (2014) PC | RePack przez SpaceX



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