Dark Souls II: Scholar of the First Sin (2014 / PC / SteamRip / Rus | Eng) from R.G. GameWorks torrent download
Genre: RPG, Rogue, Action, 3D, 3rd_Person
Developer: From Software
Publisher: Namco Bandai Games
Publication Type: License [Steam-Rip]
Language: Multilingual | English
Tablet: enclosing (ALI213)
Developers from FROM SOFTWARE you give Dark Souls ™ II - the long-awaited continuation of the acclaimed hit of 2011 - the game Dark Souls. This is a unique role-playing game of the old school, conquered the players around the world. Here you will find the most difficult test and an incredible sense of satisfaction.
Dark Souls II brings the traditional series of high level of sophistication and innovative gameplay in both single-player and in the collective game.
Start your journey in which you are waiting unbeatable rivals, diabolical traps and insurmountable danger - all the things you expect from FROM SOFTWARE.
√ Processor: AMD® Phenom II ™ X2 555 3.2Ghz or Intel® Pentium Core ™ 2 Duo E8500 3.17Ghz
√ Memory: 2 GB
√ Sound device: compatible with DirectX 9.0c
√ Video: 512 MB VRAM (NVIDIA GeForce 8800 GTS / AMD Radeon HD 3850)
√ Hard disk space: 11.1 GB
Death - is not the end: immerse yourself in the exciting game in a great world on a new engine with radically new stunning graphics, sound and special effects.
The maze of monsters and bosses: a dizzying journey into worlds filled with bizarre monsters and deadly bosses, which could only come up with the imagination of developers "From Software"
Touch Attack: a wide range of threats aimed at activation of human fears and phobias: auditory hallucinations, dizziness, vertigo, etc.
Further and deeper: Additional settings allow you to change weapons and armor to the style of your game
Expansion of multiplayer games: the updated system improves the interaction of multiplayer games online and opens up a new level of playing together and playing against each other.
Clever gameplay: Dark Souls ™ II - is a flowing movement with the technology "motion capture", an improved fighting system, significantly increased the number of characters, enhanced self-tuning, new weapons, armor and balanced system of characters.
The updated version added new story events, new NPC and enemies, as well as three pieces of DLC The Lost Crowns and improved gameplay.
Detailed chendzhlog English:
-Added New character, The Scholar of the First Sin.
-Additional Item description text.
-Choosing To enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.
-Choosing To enter the Covenant of Champions will now cause enemies to inflict more damage to the player.
-Players Will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player.This allows players to control their online matchmaking experience by limiting their total souls collected.
-Increased Effect of Rusted Coin.
-Awestones Now dropped more often.
-The Bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.
-White Phantoms will remain in other players' worlds for longer periods of time.
-White Phantoms will no longer return to their world if time runs out during a boss battle.
-Players On their first play through can now match with players on their 2nd or further play through.
-Made It easier for players to match online in general.
-Made It so that invading players can not use items which invite more enemies.
-NPC Conversation text is now displayed more prominently than online notices.
-Players May now choose to cancel out the effect of the Human Effigy at bonfires.
-When A player can not take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs. (They still can not summon during this period.)
-The Imitation spell now affects normal enemies.
-The Hush spell is now more effective on normal enemies.
-Load Times shortened (PS3 only).
-Calibrations No longer saved each time before the title screen.
-Fixed Issue causing map name listed on save data and actual map name after loading to not match.
-Made It possible to skip the ending sequence the 2nd time through and beyond.
-Removed The blur effect used when looking through the binoculars.
-Rouge Water, etc .: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
-Made Old Iron King's Crown's effect function consistently throughout the game.
-Adjusted Price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
-Fixed Issue whereby the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
-Corrected Issue whereby users could not use Bonfire Ascetics at Undead Crypt Entrance Bonfire.
-Adjusted Timing for Licia of Lindeldt to become the player's enemy.
-Adjusted Conditions for lighting Majula map from "Defeat Nashandra" to "Defeat Throne Defender and Throne Watcher."
-To Prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically.
-Made It possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
-Made It possible to get the reward items after using Crushed Eye Orb and defeating Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
-In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
-In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
-At The Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
-Adjusted Rewards in online play:
(Normal Online Play)
-Host Vanquishes invading dark phantom or arbiter spirit: Human Effigy
-Host Vanquishes a dark phantom summoned through red sign: Human Effigy
-Host Vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
-Vanquish Host you invade at the covenant "Rat King" area: Added Smooth & Silky Stone in addition to Pharros' Lockstone
(Covenant "Blue Sentinels")
-Vanquish Dark phantom when summoned as help by a Way of Blue host: Devotion to covenant up +1.
(Covenant "Rat King")
-Vanquish Client summoned to Rat King area: Added Smooth & Silky Stone in addition to Pharros' Lockstone.
(Covenant "Bell Keeper")
-Vanquish Host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
(Covenant "Pilgrims of Dark")
-Host Vanquishes abyss spirit in Dark Chasm of Old: added Human Effigy to Bonfire Ascetic.
(Covenant "Brotherhood of Blood")
-When Invading, vanquish Blue Sentinel summoned as help: Devotion to covenant up +2.
1) Install by running setup.exe
2) Content NoDVD folder copy the folder Game
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